top of page

 I went to school for traditional animation and found myself in a rat race to learn all I could about the medium and the various jobs I could funnel my talents through in new and interesting ways. This is how I ended up working in the mobile game industry, It was just an opportunity I was waiting to be given. So my experience has been divided with 5 years as an animator but only a year in a half in the game industry, which is where I hope to stay. I'm presently learning ActionScript since working in games has sprinkled its fairy goodness on me and I'm also trying to stay pro-active.

I consider myself a hard worker but doesn't everybody. Some of the things I think that stand out about me is that I go the extra mile to maintain a high level of quality, working within the constraints of deadlines or re-designs. If I'm left with nothing to do, I'll find something to do to keep the project moving forward instead of just warming the bench.

     I love animation and that's what I'm happiest doing but I've found myself stuck doing things that weren't so enjoyable, like fishing for bugs and spreadsheet work or dealing with clients that don't know what they want. As long as it keeps moving things forward, I'm content with doing the no-so-fun stuff because the fun stuff is always around the corner. This makes me fairly easy to work with. If you need something, I'll have it 5 minutes before you even needed it.





Hasan Odom​

Oakland Ca.​

knowme215@msn.com

​

 

Resume:

​

 

Blog:

​

 

bottom of page